Erylium
Level 3 Solo Small Wrathful Quasit
M68
DEX+ WIL+
Fearful Aura.

Creatures of your choice within 4 spaces must succeed on a DC 11 WIL save at the start of their turn or it becomes Frightened until the end of their turn.

After each hero's turn, choose one:
  • Returning Dagger.

    Move 8, 2d4+3 (or Throw, Range 6).

  • Poisonous Claws.

    2d6+2, Poisoned (magical healing ends)

  • Psychic Screech.

    (1 use) All enemies within reach 4 suffer 3d6 damage (ignoring armor) DC 11 WIL or become Frightened for 1 round.

BLOODIED:

At 34 HP, Psychic Screech recharges.

LAST STAND:

Erylium is dying! 25 more damage and she's dead! Until then creatures who start within her fear aura take 2 psychic damage at the start of their turn.