Storm-Catcher
(Reach 2) 1d10+STR piercing. Resistance to lightning dmg.
12 charges. Spend [1A/1R + 1 Charge]: you or an adjacent ally become Charged.
Also, 1/ENC, spend [2A + 3 Charges]: Line 12 and teleport anywhere on the path: all creatures affected make a DC 15 DEX save; if failed, 4d8+12 lightning, if successful, halve dmg. If you were Charged, lose the Condition and ignore the DEX save.
If you use your 3rd action to attack, you can change the dmg to lightning and deal the same amount to a secondary target within Reach.
Recharge by taking lightning dmg (1 Charge per Mana used) or by catching a lightning in a storm.
After you use it to kill a nature-blessed creature (druid, genasi, elemental priest etc.), you must make a prayer in Elvish to atone for that crime. If not done, and whenever you touch it again, WIL save DC 15 or it throws a bolt at yourself and disappear.
Made of agafari wood with granite tip, it looks and feels solid even though a simple touch gives a jolt of power.