Cultists
Cultists: Fanatical Zeal.
While not at max HP, make all rolls with advantage. Your crits also inflict Despair (Disadvantage on the next attack you make this encounter).

Lvl 1 cultists & horrors
28
- •Oblation of Blood!
If undamaged, attack self for 2 damage. Adjacent enemies are inflicted with Despair.
- •Dreadful Blade.1d6+6
- •Blood Boil.3d6+6.(12ft ft)
(Bloodied creature)

Lvl 3 cultists & horrors
41
- •Oblation of Blood!
If undamaged, attack self for 2 damage. Adjacent enemies are inflicted with Despair.
- •Whispers of Madness.3d6+6.
Contested STR check or Grappled (reroll to escape, or any radiant damage); if successful, deal psychic damage (cannot be Defended or Interposed against).

Lvl 5 cultists & horrors
58
- •Feverish Chant.
(Concentration) Reduce all damage done to allies who can hear you to 1.
- •Ecstatic Ravings.2d6.
Psychic damage to all enemies who can hear you.