Encounter 2: The Shadow Generator (Death King's Grotto, MMotRS)

The room starts out with 1 Shadow per Hero. At the beginning of each subsequent round, an artifact near the back of the room on an altar causes 1 more Shadow per Hero to be summoned. It contains a total of 4 additional Shadows per Hero before it is run dry. The players can discover the artifact using Assess. When they do so, they learn how to shut it off before all of the Shadows are summoned, which lasts for 24 hours.

Difficulty: Minimum - 2/Hero Levels, Medium Average - 3-4/Hero Levels, Hard to Deadly Maximum - 5/Hero Levels, Very Very Deadly (mitigated somewhat by being paced out in waves)

5 per 1 hero
Lvl 1 small undead
825
Sunlight Weakness.

Vulnerable to Radiant magic. When in sunlight or takes Radiant damage, Disadvantage on next Turn.

Shadow Stealth.

Hidden while in Darkness (Spot DC 11).

Incorporeal.

Immune to Frightened, Grappled, Incapacitated, Poisoned, Prone, and Restrained. Immune to Necrotic magic.

  • Draining Swipe. Necrotic.

    On damage: STR is reduced by 1, and it dies if it is reduced to -5.

A Humanoid killed by Draining Swipe will spawn a new Shadow in 1 hour.

A Creature with a lowered STR stat recovers it back to what it was before after Resting. The kind of Rest required is set by the GM.

Heroes
Count4 × LVL 3
Total Levels12
Monsters
Count20
Total Levels20
Total HP500
Encounter
Monsters per Hero5:1
DifficultyVery Deadly