5/LVLDEX
Tiny Humanoid Insect Adventuring Companion, Commander
Wasp: the Needle Princess
Garama!
Starts combat taunting 1 enemy for 1 round.
Each turn, choose 1:
- •Shaw! (Basic attack).2d6.
Basic attack with Needle.
- •Edina! (Needle Strike).4d6.
(1/encounter; Reach 4) Wasp throws her Needle and then pulls it back, dealing damage to all enemies in a direct line.
- •Hegalé! (Thread Storm).3d4.
(2/Safe Rest; Knockdown) Wasp strikes all adjacent enemies.
Dying:
When Dying, Wasp Grapples the nearest enemy. DC13 STR check to break free.
WOUNDS:
Hailing from a distant nest, Wasp is a warrior princess armed with a razor-sharp needle. She is formal but kind and shows no mercy to her foes.