3/LVLWIL+
Undead Adventuring Companion, The Shadowmancer
Smelly Skelly
Companion.

Can Interpose for friends (but would rather not... he's all bones!)

Curse Magnet.

1/ENC, transfers a Condition from a friend onto himself (including Wounds).

Each turn, move 6 then choose 1:
  • Cursed Blast.

    (Range 8) 1d12 necrotic, +5 per Condition suffered currently. Ignores DIS.

  • Churning Jinx.

    (Reach 2) A creature rolls WIL DC 10, on fail: inflicts one of the following Conditions: Dazed, Frightened, Poisoned, Slowed, Taunted (tether to an ally at Reach 6).

Dying:

Pandora's Blurt. 1/ENC, when Smelly Skelly drops to 0 HP, he inflicts Churning Jinx to one enemy per Condition afflicting him.

WOUNDS:

Reanimated by a pretty chill necromancer in their experimentations with undying curses, when his master finally met true death, he found a new purpose by siphoning those energies into his "body". He says they all taste different. He's a curse gourmet now.

Made for Monster Monday Week 43: Cursed.