3/LVLWIL+
Gnome Adventuring Companion, Shepherd
Erky Timbers
Companion.
Can Interpose for friends (“Watch out, friend!”).
Repel the Dead.
(1/encounter) Erky speaks a prayer and every undead within 6 spaces must make a DC 10 WIL save or become Frightened for 1 turn.
Each turn, move 6 then choose 1:
- •Club.1d6.
+2 damage every 5 levels.
- •Healing Whisper.
(Reach 3) Heals an ally for 1d4+LVL.
Dying:
I am No Coward! (1/encounter) Taunts every enemy within 6 spaces (DC 10 WIL save or become Taunted).
WOUNDS: