3/LVLWIL+
Gnome Adventuring Companion, Shepherd
Erky Timbers
Companion.

Can Interpose for friends (“Watch out, friend!”).

Repel the Dead.

(1/encounter) Erky speaks a prayer and every undead within 6 spaces must make a DC 10 WIL save or become Frightened for 1 turn.

Each turn, move 6 then choose 1:
  • Club..

    +2 damage every 5 levels.

  • Healing Whisper.

    (Reach 3) Heals an ally for 1d4+LVL.

Dying:

I am No Coward! (1/encounter) Taunts every enemy within 6 spaces (DC 10 WIL save or become Taunted).

WOUNDS: