Vulnerable to Radiant and sunlight. Must wear a cloak or stay in the shadows to avoid the sun.
- •Obsidian Daggers.1d4+2.
Can be Dual wielded, Light, Thrown 4
- •Ice Lance.1d6 .
Cantrip, 1 Action, (Single Target, Reach 12, cold or piercing dmg) On hit, slowed. +3 damage every 5 levels.
- •Sanguine Hunger.2d12.
(1/Encounter) Take 1 Wound. Deal damage to all adjacent creatures and heal HP equal to the damage done.
Lick Wounds: In the Dying state, Aramis retreats to the nearest Safe Rest unless her allies roll a successful DC18 Influence check.
Amaris is the youngest of seven daughters of the noble House Vin Rosu, a prestigious vampire family that has fallen on hard times due to the machinations of other houses. Amaris disdains the decadence and greed of her vampiric kind and seeks to bring about lasting change to the Land of Undeath.